Issue
Below is my build script (not using xcodebuild plugin).
- Build step works
- I have created a separate keychain with the required certs and private keys, and they are visible in Keychain Access
- keychain commands don't fail in the script
- security list-keychains shows these as valid keychains
It's acting like unlock command doesn't truly succeed. When I try to run codesign from the command line via
codesign -f -s "iPhone Developer: mycert" -v sample.app/ --keychain /Users/Shared/Jenkins/Library/Keychains/JenkinsCI.keychain
I get
CSSM_SignData returned: 000186AD
sample.app/: unknown error -2070=fffffffffffff7ea
although I'm not sure I'm emulating from the command line properly since you can at best
sudo -u jenkins bash
xcodebuild ONLY_ACTIVE_ARCH="NO" CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED="NO" -scheme "MySchemeName" CONFIGURATION_BUILD_DIR="`pwd`"
security list-keychains -s /Users/Shared/Jenkins/Library/Keychains/JenkinsCI.keychain
+ security default-keychain -d user -s /Users/Shared/Jenkins/Library/Keychains/JenkinsCI.keychain
+ security unlock-keychain -p jenkins /Users/Shared/Jenkins/Library/Keychains/JenkinsCI.keychain
+ security list-keychains
"/Users/Shared/Jenkins/Library/Keychains/JenkinsCI.keychain"
"/Library/Keychains/System.keychain"
+ security default-keychain
"/Users/Shared/Jenkins/Library/Keychains/JenkinsCI.keychain"
+ codesign -f -s '$IDENTITY_GOES_HERE.' -v sample.app/
sample.app/: User interaction is not allowed.
Any help is greatly appreciated.
Solution
We don't use Jenkins but I've seen this in our build automation before. Here's how we solved it:
1) Create your build Keychain. This will contain the private key/certificate used for codesigning:
security create-keychain -p [keychain_password] MyKeychain.keychain
The keychain_password is up to you. You'll use this later to unlock the keychain during the build.
2) Import the private key (*.p12) for your CodeSign identity:
security import MyPrivateKey.p12 -t agg -k MyKeychain.keychain -P [p12_Password] -A
The key here is the "-A" flag. This will allow access to the keychain without warning. This is why you're seeing the "User interaction is not allowed" error. If you were attempting this build via the Xcode UI, this is the point where it would prompt you to "Allow access" to your keychain.
3) However you're saving the Keychain (e.g.: checking it in to source control), make sure it's writeable and executable by your build user.
When you're ready to build, add the following prior to running xcodebuild:
# Switch keychain
security list-keychains -s "/path/to/MyKeyhain.keychain"
security default-keychain -s "/path/to/MyKeychain.keychain"
security unlock-keychain -p "[keychain_password]" "/path/to/MyKeychain.keychain"
If you're running locally, you may want to add something at the end of your build script that switches back to the login keychain (~/Library/Keychains/login.keychain), e.g.:
# Switch back to login keychain
security list-keychains -s "~/Library/Keychains/login.keychain"
security default-keychain -s "~/Library/Keychains/login.keychain"
Give that a try. We create a separate Keychain for each identity we use (our own plus builds on behalf of customers). In our company's case, we have both an AppStore and Enterprise account. This can result in naming conflicts while codesigning (e.g.: both accounts resolve to "iPhone Distribution: ACME Corporation"). By keeping these identities in separate keychains we avoid this conflict.
Answered By - Jamieson